Unakin
Verified Oct 16, 2026 Possibly discontinuedThe site answers that the page no longer exists.
Sawyer, an agent that lives inside Unity and takes on bug fixes, scene edits and SDK integration.
Listed on EffectHub ·
Pricing
- Pricing model
- Contact sales
No published pricing at all. The company says it is operating with limited partners and runs a waitlist plus a direct email for early access, which is what a seed-stage product still in limited beta looks like.
Use tool ↗About Unakin
Unakin builds Sawyer, a coding agent aimed at game studios rather than general developers. It runs inside Unity with context on the code, assets and scene, shows a diff view in the editor and applies changes itself, so the advertised jobs are bug fixing, performance work, prototyping, code review, SDK integration, porting plans, UI and player-feedback analysis. It can run against hosted models from OpenAI or Anthropic, open-weight models, or one you self-host, and the company states studio code is not used to train shared models. Investor records list Mercuri, Vento and Mozilla Ventures backing it from 2023, and company databases place it in London. Access is waitlist-only with no published prices.
- Platforms
- Web
- API
- Not confirmed
- Last verified
- Oct 16, 2026
Verified sources
- Sawyer runs in Unity with diff view, autonomous bug fixing, scene editing; model options; waitlist access and contact emailunakin.ai ↗
- Investors Mercuri, Vento and Mozilla Ventures backing Unakin from 2023o.parsers.vc ↗
Is Unakin legit?
We don’t label tools safe or unsafe. Below are the records we checked ourselves, each with the date we read it.
- Domain registered
- Mar 31, 2023 (3 years ago)Registry record (RDAP), registrar NameCheap, Inc., looked up Sep 18, 2026
- TLS certificate
- Issued by Let's Encrypt, valid until Dec 11, 2026Seen in our own connection to the site on Oct 16, 2026
- Last checked
- Oct 16, 2026The site did not answer
- On the market since
- 2023The vendor's own material, read by us
- Operated by
- Unakin, United KingdomOur research, card verified Aug 23, 2026
Pros & cons of Unakin
Sawyer is one of the few coding agents built for a game engine rather than a web stack, and running inside Unity with scene context is the part general assistants cannot copy. The published figures — 3.1x productivity, 71% of bugs solved autonomously — are the vendor's own internal benchmarks, not independent results. It is waitlist-only with no pricing, so treat it as an early bet rather than a purchase.
Pros
- Runs inside Unity with code, asset and scene context
- Shows a diff view and applies changes in the editor
- Works with hosted, open-weight or self-hosted models
- Vendor states studio code is not used to train shared models
Cons
- Waitlist access only, with no published pricing
- Unity only for coding tasks — no Unreal or Godot
- Productivity claims come from the vendor's own benchmarks
Best for
- Unity studios with a backlog of engine-level bugs
- teams that must keep studio code out of shared training sets
- studios evaluating agents against a real project, not a demo
Not for
- Unreal or Godot teams — coding support is Unity-only
- anyone who needs to buy it today at a known price
Watch out: Everything on the site is pre-general-availability and the copyright still reads 2025 — assume limited support.
Alternatives to Unakin
Unakin head-to-head
Side-by-side fact sheets against the competitors our research or their makers name — pricing, platforms, API and both verdicts on one page.