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Hocha AI vs Recraft

Two fact sheets from our own research, side by side — pricing, platforms, API access and status re-checked by us rather than quoted from the vendors.

The short answer

Entry price
Hocha AI from $10 once, Recraft from $10/mo — different billing units, so no direct winner
Free plan
Both have one
Public API
Recraft has one; not confirmed by us for Hocha AI
Higher Trust score
Recraft — 91 vs 77 for Hocha AI
Best fit
Hocha AI: Illustrators and animators building character reference sheets · Recraft: Designers who need editable SVG icons, logos marks and illustrations rather than raster approximations

From our own records as of each tool's last check. Anything we have not confirmed is left out rather than guessed. How we verify

Side by side

FactHocha AIRecraft
CategoryImage-to-Image & Style TransferIcons, Stickers & Illustrations
Pricing modelFreemiumFreemium
Starts at$10 once$10/mo
Public APINot confirmedYes
Trust score77 / 10091 / 100
PlatformsWeb, Chrome extensionWeb, API, Figma plugin
CompanyHocha AI Inc.Recraft Inc.
Launched—2022
Last verifiedSep 1, 2026Sep 6, 2026

What our research says

Hocha AI

Hocha solves a specific, recognizable problem for illustrators and game or animation artists: keeping a character looking the same across multiple poses and angles without redrawing it by hand. The free tier's credit count and file-size limits are small, so it functions mainly as a taste test before buying a pack. Because the company doesn't disclose a country and the free tier is thin, first-time buyers should test output quality on their own reference art before committing to a bigger credit pack.

Pros

  • Generates multiple consistent views from a single reference image
  • Chrome extension available in addition to the web app
  • Both subscription and non-expiring one-time credit packs are offered
  • Also bundles adjacent tools like image editing and video generation

Cons

  • Free tier is limited to a handful of credits and small file sizes
  • Company's country of incorporation is not disclosed

Recraft

The tool to reach for when the output has to be a real vector or has to match a style across fifty assets, which is where general image models fall apart. For one-off photorealistic images other models are at least as good, and the free tier is a showcase rather than a workspace since everything you make there is public and not yours commercially.

Pros

  • Native vector output that opens as editable SVG, not a traced raster
  • Saved styles keep a whole set of assets consistent
  • Canvas tools for mockups, background removal and inpainting, plus a Figma integration
  • API priced per image in prepaid units that never expire

Cons

  • Free-plan images are public and Recraft keeps the rights to them
  • Subscription credits do not roll over month to month
  • Vector generations cost twice the credits of raster ones
  • Plan table on the pricing page renders only in a browser; the docs carry the numbers

Which one fits

Choose Hocha AI if you need

  • Illustrators and animators building character reference sheets
  • Marketers needing the same character in different poses across campaign assets

Choose Recraft if you need

  • Designers who need editable SVG icons, logos marks and illustrations rather than raster approximations
  • Brand and marketing teams generating sets of assets in one saved style
  • Developers who want vector and raster generation plus editing behind one prepaid API

Hocha AI vs Recraft: the questions people ask

Is Hocha AI cheaper than Recraft?

They charge in different units, so there is no like-for-like answer: Hocha AI starts at $10 once, Recraft at $10/mo. Entry price is the lowest paid plan as we last verified it.

Does Hocha AI or Recraft have a free tier?

Both: Hocha AI has a free tier, and Recraft has a free tier.

Which has a public API, Hocha AI or Recraft?

Recraft ships a public API, as of our last verification. A public API for Hocha AI is not confirmed by us — check its developer docs before you plan an integration.

All Recraft alternatives →Browse all Image-to-Image & Style Transfer →