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BulkImagen vs Recraft

Two fact sheets from our own research, side by side — pricing, platforms, API access and status re-checked by us rather than quoted from the vendors.

The short answer

Entry price
BulkImagen from $20 once, Recraft from $10/mo — different billing units, so no direct winner
Free plan
Only Recraft (BulkImagen has paid plans only)
Public API
Both have one
Higher Trust score
Recraft — 91 vs 57 for BulkImagen
Best fit
BulkImagen: generating large batches of product, stock, or ad images from a spreadsheet of prompts · Recraft: Designers who need editable SVG icons, logos marks and illustrations rather than raster approximations

From our own records as of each tool's last check. Anything we have not confirmed is left out rather than guessed. How we verify

Side by side

FactBulkImagenRecraft
CategoryText-to-Image GeneratorsIcons, Stickers & Illustrations
Pricing modelPaidFreemium
Starts at$20 once$10/mo
Public APIYesYes
Trust score57 / 10091 / 100
PlatformsWeb, Chrome extension, APIWeb, API, Figma plugin
Company—Recraft Inc.
Launched—2022
Last verifiedOct 14, 2026Sep 6, 2026

What our research says

BulkImagen

BulkImagen is built for the specific job of generating dozens or hundreds of images from a prompt list in one pass, which single-image generators aren't set up for. The CSV input and ZIP output make it fit into an existing production pipeline rather than a one-off creative session. There's no free tier, so the first purchase is the only way to judge output quality.

Pros

  • CSV upload generates an entire batch without submitting prompts one at a time
  • credits are prepaid and don't expire, unlike a monthly subscription
  • API access with multiple keys is included rather than gated to a top tier

Cons

  • no free tier or trial credits to sample output quality
  • cost per image varies by model, making the effective price harder to compare upfront
  • company identity and location are not disclosed on the site

Recraft

The tool to reach for when the output has to be a real vector or has to match a style across fifty assets, which is where general image models fall apart. For one-off photorealistic images other models are at least as good, and the free tier is a showcase rather than a workspace since everything you make there is public and not yours commercially.

Pros

  • Native vector output that opens as editable SVG, not a traced raster
  • Saved styles keep a whole set of assets consistent
  • Canvas tools for mockups, background removal and inpainting, plus a Figma integration
  • API priced per image in prepaid units that never expire

Cons

  • Free-plan images are public and Recraft keeps the rights to them
  • Subscription credits do not roll over month to month
  • Vector generations cost twice the credits of raster ones
  • Plan table on the pricing page renders only in a browser; the docs carry the numbers

Which one fits

Choose BulkImagen if you need

  • generating large batches of product, stock, or ad images from a spreadsheet of prompts
  • teams that want API access to bulk generation without a subscription

Choose Recraft if you need

  • Designers who need editable SVG icons, logos marks and illustrations rather than raster approximations
  • Brand and marketing teams generating sets of assets in one saved style
  • Developers who want vector and raster generation plus editing behind one prepaid API

BulkImagen vs Recraft: the questions people ask

Is BulkImagen cheaper than Recraft?

They charge in different units, so there is no like-for-like answer: BulkImagen starts at $20 once, Recraft at $10/mo. Entry price is the lowest paid plan as we last verified it.

Does BulkImagen or Recraft have a free tier?

Recraft has a free tier; BulkImagen has paid plans only.

Which has a public API, BulkImagen or Recraft?

Both ship a public API, so either can be built on; the fact table above shows the platforms each one runs on.

All BulkImagen alternatives →All Recraft alternatives →Browse all Text-to-Image Generators →